Maxon Cinema 4d Studio 2024.2 Redshift 3.5.24 Jun 2026
The unified simulation system receives updates, allowing rigid bodies to interact seamlessly with cloths, soft bodies, and ropes. This enables complex multi-physics interactions within a single framework.
High-fidelity material capabilities like thin-film, dispersion, and multi-layered flakes make it simple to render photorealistic plastics, metals, and glass fabrics. Maxon CINEMA 4D Studio 2024.2 Redshift 3.5.24
Updated flake shaders allow for multi-layered metallic car paint looks with random, sparkling orientation. Volume and Look Development Updated flake shaders allow for multi-layered metallic car
Soft body physics feel more realistic, with improved collision detection that prevents meshes from clipping through each other during complex animations. Performance and Core Enhancements Key Reducer
| Task | C4D 2024.1 + RS 3.5.19 | C4D 2024.2 + RS 3.5.24 | Improvement | |------|-------------------------|-------------------------|--------------| | Viewport FPS (heavy scene) | 32 fps | 48 fps | +50% | | IPR startup time | 4.2 sec | 2.8 sec | -33% | | Final render (GPU, 4K) | 100 sec | 92 sec | -8% | | Final render (CPU only) | N/A (not stable) | 480 sec | Baseline |
allow for more detailed post-processing of simulation volumes. Key Reducer